Details on Monster Hunter 3 Ultimate

Yesterday, Nintendo made the announcement that everyone has been waiting for: the price and release date of the Wii U. Along with that, they made the shocking reveal that Bayonetta 2 will be a Wii U exclusive. Among the handful of other games discussed during their live press event in New York City, Nintendo and Capcom announced Monster Hunter 3 Ultimate for the 3DS and Wii U. The details right now are sparse, but here’s what we know.

Monster Hunter 3 Ultimate is going to be a graphically enhanced port of the original Monster Hunter Tri which was released exclusively for the Wii in 2010. In addition to the updated visuals and a reconfiguration of controls to support the gamepad, the game will include all of the content updates found in Monster Hunter 3G, which was the handheld version of Tri released exclusively in Japan for the 3Ds in 2011, as well as several features from Tri that were cut from 3G (including underwater battles and Free Hunt mode). In other words, Ultimate is going to be the complete package for Monster Hunter fans.

Monster Hunter 3 Ultimate will also be the first game in the series to feature dynamic shadows and implement a new “Target Camera” setting that centers the camera on the monster rather than the direction the character is facing. The latter is an experiment Capcom is hoping to fine tune and adapt for the next iteration of the series. Perhaps the biggest news about the game is the cross-play between the Wii U and 3DS versions. Players will be able to cooperate and team up with friends and go out on a hunt together. Save games can also be shared between versions.

The game is set to launch early next year, with a tentative March release date for Europe and North America.

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