Gamescom 2012: The Last of Us Wants You To Know That Its Apocalypse Means Business

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I hadn’t considered that we might get more from The Last of Us, Naughty Dog’s highly anticipated post-apocalyptic PS3 exclusive, at Gamescom and although there wasn’t really any news on display we did get a handful of screenshots, art pics and a new trailer that all culminate on telling us one thing: The world has utterly gone to hell.

Not that that’s a bad thing, from our perspective anyway. I like my apocalypse drab and sour and just downright gritty.

With empty streets, bracing violence and maybe just a little tenderness blossoming from the fractured shell of a world that’s torn itself apart (just a little, we don’t want this experience to start being pleasant or anything!) The Last of Us is looking more and more like a very difficult game to play. Not from a progression perspective, but more from a moral, emotional perspective.

The art pic of Joel seemingly teaching Ellie how to shoot hints at some truly small and quiet moments in a game that has so far presented it’s collapsed society well on it’s sleeve and the cynic in me is already preparing for some genuine tragedy between these characters. In almost all instances of the apocalypse, whenever someone opens up to a peer one of them is going to get messed up. I already like both of these guys a little too much to face that.

The Last of Us will be released at some point in the (hopefully not apocalyptic) future for the PS3.



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Avatar of Billy Gill Billy Gill (61 Posts)

Billy is 21 years old, enjoys dumb stuff and has a tendency to write when he isn’t busy welcoming our inevitable zombie/robot/alien overlords.


One Comment

  1. Hey, OWNT! Cool article, just fix the typo in the header–should be “its,” not “it’s.” There are a few more its/it’s mistakes in the body of the story too.

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